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April 13, 2007, 9:45 am o'clock

Looks like the last development release was seriously broken.
We are looking into the problem right now.
We think we know what it is and we know how to fix it,
but we want to verify the behaviour before we go on and hack it.

February 10, 2004, 7:10 pm o'clock

We started using doxygen to generate source documentation.
Have a look at it here.

January 23, 2004, 12:53 pm o'clock

I just did the final fixes for 1.1.6
All that’s left to do is a test game.
Final should be out tomorrow.

January 12, 2004, 4:50 pm o'clock

I finally found what made stoned die with certain ATI drivers.
To fix it I had to rewrite the whole “main-loop”.
Well, there was no main-loop before.
There was just a bunch of processes doing their work.
Now it’s only one process.
Well, one plus sound.
Should see a new release soon … once I cleaned up the mess I made […]

January 9, 2004, 5:45 pm o'clock

I totally broke everything yesterday in an attempt to clean up the code.
It’s still working, but I don’t know how ?-)
If you’d like to help us out a little and/or show how much you like being stoned … erm playing stoned, check out the donations page:
Donate
Thank you for your time….

September 25, 2003, 4:35 pm o'clock

Udo just returned from his vacation and is busy catching up.
Anti meanwhile worked on some internal cleanups - in preperation of opening up the source.
Stay tuned….

August 27, 2003, 12:25 pm o'clock

Udo is on vacation, so there isn’t a lot going on.
Anti is doing some cleanups, concentrating on the build process.
Don’t expect a new release within the next four weeks.
Unless you find a critical bug and let us know!
Send bugreports, feature-requests and general feedback to:
stoned at webhome dot de

July 30, 2003, 11:03 am o'clock

Just added a new screenshot from the upcoming “eyecandy” release.

June 27, 2003, 2:44 pm o'clock

We added lots of features and Udo did some real performance tweaking.
It’s almost time to release it.
Stay tuned.

June 26, 2003, 11:10 am o'clock