Archive for March, 2003

Also it seems development has stalled we are still considering this project active.
Udo has been working on a new client server architecture, which will allow easier multi-player gaming, faster development and multiple games per server.
I (=Anti) have been looking into physic, especially rigid body dynamics.
The engine we are using now “seems” to be working, but […]

March 15, 2003, 12:00 pm o'clock